Cloud native mobile game CI/CD with Unity and CircleCI
This tutorial provides an easy-to-understand introduction on how to run your mobile gaming CI/CD in the cloud using CircleCI, GameCI, and Unity.
The latest News and Information on DevOps, CI/CD, Automation and related technologies.
This tutorial provides an easy-to-understand introduction on how to run your mobile gaming CI/CD in the cloud using CircleCI, GameCI, and Unity.
Prometheus is a platform for real-time systems and event monitoring and alerting. The Prometheus project is free, open-source, and available on GitHub. Originally developed at SoundCloud, Prometheus became a project of the Cloud Native Computing Foundation in 2016, alongside other popular frameworks such as Kubernetes. The core of the project is the Prometheus server, which acts as the system’s “brain” by collecting various metrics and storing them in a time-series database.
Building and deploying highly scalable, distributed applications in the ever-changing landscape of software development is only half the journey. The other half is monitoring your application states and instances while recording accurate metrics. There are moments when you wish to check how many resources are being consumed, how many files are under access by the specialized process, etc. These metrics provide valuable insights into our tech stack execution and management.
Observability is a critical aspect of modern software development and infrastructure management. It involves the ability to gain insights into the internal workings of your systems, applications, and services through monitoring and collecting relevant data. With the increasing complexity of technology stacks and the need for real-time visibility, observability has become a fundamental requirement for businesses across various industries.