I’m excited to announce the release of Puppet Enterprise 2019.8.3. This release builds on a number of important product enhancements based on customer feedback and delivers on the second phase of our highly requested Value Dashboard.
The 2019.8.2 release of Puppet Enterprise has added a significant improvement to code deployment by enabling Puppet modules to be downloaded in parallel instead of serially. This functionality was added to the upstream r10k project almost a year ago and has now been added to Puppet Enterprise Code Manager.
Puppet Plans were added in the 2019.2 release of Puppet Enterprise and Puppet Enterprise 2019.8.2 extends that functionality by adding support for scheduling Puppet Plans. This enables plans to be run at some point in the future or on a recurring schedule. Plans can be scheduled using the Puppet Enterprise console, Puppet Enterprise command line, or the Puppet Enterprise REST API. In this blog post we’ll walk through how to schedule a Puppet Plan in the Puppet Enterprise console.
share post Gaming is a vast industry that is continuing to grow. Multi-player cloud-based games especially are becoming more popular and taking the market by storm. With everything going on in the world, it’s no wonder people are looking for a bit of downtime and a way to escape the tribulations of everyday life. Game developers face many challenges in order to get their games on the screens of as many global players as possible.