This series was co-written by Musa Barighzaai and Tyler Sullberg. In the previous post, we explored high-level differences between thinking in Clojure compared to thinking in JavaScript. We are now ready to start building our first Clojure microservice. The microservice we are going to build will be very simple. It will be an HTTP server that uses a Redis data store to count how many times a given IP address has pinged the /counter endpoint.
This series was co-written by Tyler Sullberg and Musa Barighzaai. This is the third and final post in a series of posts for JavaScript developers about how to set up Clojure microservices. The previous posts were: Those previous posts are useful context, but you can clone the repo and jump into this post without reading them.
The larger your team grows and the faster your teams move, the harder it is for engineering leaders to find trust but verify moments, the moments where you should dig in and make sure your team's health is improving. Imagine a world where all your engineering tools are working together such that accurate and insightful trust but verify moments come to you. Imagine a world where you have the finest Sleuth in the world, working just for you.
As you may have heard, Ivanti was selected by the National Institute of Standards and Technology’s (NIST’s) National Cybersecurity Center of Excellence (NCCoE) to participate as a collaborator in its Implementing a Zero Trust Architecture project.
Many sectors suffered during the COVID-19 pandemic, but the travel and hospitality industry was struck particularly hard as the world went into lockdown and governments urged us to stay home. According to the International Air Transport Association, global air passenger demand in 2020 was down a record 65.9% from the previous year, and the tourism industry saw an estimated loss of 100.8 million jobs worldwide.
Gamers are not shy about reaching into their wallets for premium content and features. They also won’t hesitate to tap the uninstall button at the first sign of trouble. It’s not uncommon for a gamer to boot up a hotly anticipated new game or revisit an old favorite only to put it down days or weeks later. The culprit is often gaming monetization issues that get in the way of what would otherwise be a long-term rewarding gaming experience.
In this article you’ll find out how to 10x your development speed with local serverless debugging. Questions such as “what happens when you scale your application into millions of requests?”, “what to expect when going serverless?”, “how does it look like?”, or “how is it to build applications on serverless and work locally?” will be addressed.